....................................../////.===Hehe-Here===./////................................................ > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < > < ------------------------------------------------------------------------------------------------------------------- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// RIFF¤ WEBPVP8 ˜ ðÑ *ôô>‘HŸK¥¤"§£±¨àð enü¹%½_F‘åè¿2ºQú³íªú`N¿­3ÿƒügµJžaÿ¯ÿ°~¼ÎùnúîÞÖô•òíôÁÉß®Sm¥Ü/ ‡ó˜f£Ùà<˜„xëJ¢Ù€SO3x<ªÔ©4¿+ç¶A`q@Ì“Úñè™ÍÿJÌ´ª-˜ÆtÊÛL]Ïq*‘Ý”ì#ŸÌÏãY]@ê`¿ /ªfkØB4·®£ó z—Üw¥Pxù–ÞLШKÇN¾AkÙTf½è'‰g gÆv›Øuh~ a˜Z— ïj*á¥t d£“uÒ ¨`K˜¹ßþ]b>˜]_ÏÔ6W—è2r4x•íÖ…"ƒÖNîä!¦å Ú}ýxGøÌ —@ ;ÆÚŠ=ɾ1ý8lªË¥ô ^yf®Œ¢u&2©nÙÇ›ñÂñŒ³ aPo['½»øFùà­+4ê“$!lövlüÞ=;N®3ð‚õ›DÉKòÞ>ÄÍ ¥ˆuߤ#ˆ$6ù™¥îЇy’ÍB¼ çxÛ;X"WL£R÷͝*ó-¶Zu}º.s¸sšXqù–DþÿvªhüïwyŸ ¯é³lÀ:KCûÄ£Ëá\…­ ~—ýóî ¼ûûÜTÓüÇy…ŽÆvc»¾×U ñ¸žþоP÷¦ó:Ò¨¨5;Ð#&#ÖúñläÿÁœ GxÉ­/ñ‡áQðìYÉtÒw޼GÔ´zàÒò ð*ëzƒ•4~H]Ø‹f ñÓÈñ`NåWçs'ÆÏW^ø¹!XžµmQ5ÃËoLœÎ: ÞËÍ¥J ù…î èo£ßPÎñ¶ž8.Œ]ʵ~5›ÙË-ù*8ÙÖß±~ ©¹rÓê‚j¶d¸{^Q'˜±Crß ÚH—#¥¥QlÀ×ëã‡DÜ«èî þ&Çæžî;ŽÏºò6ÒLÃXy&ZŒ'j‚¢Ù€IßÚù+–MGi‰*jE€‘JcÜ ÓÌ EÏÚj]o˜ Þr <¾U ûŪæÍ/šÝH¥˜b”¼ ÁñßX GP›ï2›4WŠÏà×£…íÓk†¦H·ÅíMh–*nó÷à]ÁjCº€b7<ب‹¨5車bp2:Á[UªM„QŒçiNMa#<5›áËó¸HýÊ"…×Éw¹¦ì2º–x<›»a±¸3Weü®FÝ⑱ö–î–³|LPÈ~çð~Çå‡|º kD¢µÏàÆAI %1À% ¹Ò – ”ϝS¦‰4&¶£°à Öý”û_Ò Áw°A«Å€?mÇÛgHÉ/8)á¾ÛìáöŽP í¨PŸNÙµº¦‡§Ùš"ÿ«>+ªÕ`Ê÷‡‚ß Õû˜þãÇ-PÍ.¾XV‘€ dÜ"þ4¹ ±Oú‘©t¥¦FªÄÃÄ•b‚znýu½—#cDs˜ÃiÑOˆñ×QO=*IAÊ,¶ŽZƒ;‡wøXè%EÐk:F±Ú” .Ѽ+Áu&Ç`."pÈÉw o&¿dE6‘’EqTuK@Ì¥ã™À(Êk(h‰,H}RÀIXÛš3µ1©_OqÚÒJAñ$ÊÙÜ;D3çŒ[þùœh¬Ã³™ö6ç†NY".Ú‰ï[ªŸŒ '²Ð öø_¨ÂÉ9ué¶³ÒŠõTàîMØ#û¯gN‡bÙ놚X„ö …ÉeüÌ^J ‹€.œ$Æ)βÄeæW#óüßĺŸ€ ÀzwV 9oä»f4V*uB «Ë†¹ì¯žR霓æHXa=&“I4K;¯ç‹h×·"UŠ~<•╪Vêª&ÍSÃÆÅ?ÔqÎ*mTM ˜›µwêd#[C¡©§‘D<©àb†–ÁœøvH/,í:¯( ²£|4-„Æövv„Yͼ™^Á$ˆ„¢Û[6yB.åH*V¨æ?$=˜Ñ€•ñ·­(VlŸ‘ nÀt8W÷´Bûba?q9ú¶Xƒl«ÿ\ù¶’þòUÐj/õ¢Ìµ³g$ƒÎR!¸»|Oߍë’BhîÚÑ¢ñåŒJ„®„£2Ð3•ô02Nt…!£Í]Ïc½Qÿ?ˆ<&ÃA¾Ú,JˆijÌ#5yz„‰Î|ÊŽ5QÏ:‹ÐaóVÔxW—CpeÏzÐïíçôÿÅ_[hãsÐ_/ŽTÝ?BîˆííV$<¿i>²F¬_Eß¿ †bÊŒº­ÿ®Z H“C}”¬,Mp ý/Bá£w>˜YV°aƒúh+cŠ- r/[%|üUMHäQ°X»|û/@|°¥Ð !BÔ Ç¢Ä©š+Õì D«7ìN¶ŽðÔ " ƶ’ÖçtA‰Û×}{tþz­¾GÍ›k¹OEJR$ Â׃ «ëÁ"oÉôž$oUK(Ä)Ãz³Ê-‹êN[Ò3Œñbï8P 4ƒ×q¢bo|?<ÛX¬òÄͰL–±›(™ûG?ýË©ÚÄ–ÂDØÐ_Ç¡ô ¾–ÄÏø ×e8Ë©$ÄF¹Å‹ì[©óìl:F¾f´‹‹Xì²ï®\¬ôùƒ ÿat¥óèÒùHß0äe‚;ü×h:ÆWðHž=Ã8骣"kœ'Y?³}Tûè€>?0l›e1Lòñ„aæKÆw…hÖŠùW…ÈÆÄ0ši·›[pcwËþñiêíY/~-Á5˜!¿†A›™Mÿþ(±“t@â“ö2­´TG5yé]çå僳 .·ÍïçÝ7UÚ±Ð/Nè»,_Ï ùdj7\ï Wì4›„»c¸àešg#ÒÊ⥭áØo5‘?ÌdÝô¯ ¹kzsƒ=´#ëÉK›Ø´±-¥eW?‡çßtòTã…$Ý+qÿ±ƒ÷_3Ô¥í÷:æ–ž<·Ö‡‰Å¢ š‡%Ô—utÌÈìðžgÖÀz²À—ï÷Óîäõ{K'´È÷³yaÏÁjƒô}ž§®æÊydÕÈë5¯èˆõvÕ©ã*çD„ “z„Ó‡^^xÂ3M§A´JG‚öï 3W'ˆ.OvXè¡ÊÕª?5º7†˜(˜Ç¶#çê’¶!ÌdZK§æ 0fãaN]òY³RV ™î$®K2R¨`W!1Ôó\;Ý ýB%qæK•&ÓÈe9È0êI±žeŸß -ú@žQr¦ ö4»M¼Áè¹µmw 9 EÆE_°2ó„ŸXKWÁ×Hóì^´²GѝF©óäR†¦‰ç"V»eØ<3ùd3ÿÚ¤Žú“Gi" —‘_ÙËÎ~Üö¯¥½Î»üŸEÚŽåmÞþí ;ÞólËΦMzA"Âf(´òá;Éï(/7½ûñÌ­cïÕçлþÝz¾-ÍvÑ“pH­–ðÓj$¸Äû¤‚‘ãUBË-n“2åPkS5&‹Â|+g^œ®Ì͆d!OïäîU«c;{Û!ÅŽ«ëZ9Ókóˆ]¯ƒ›né `ÇÒ+tÆš (ØKá¾—=3œ®•vuMñg²\ï Ec€ 05±d™‡×iÇ×›UúvÌ¢£Èþ¡ÕØô¶ßÎA"ß±#Ö²ˆÊŸ¦*Ä~ij|àø.-¼'»Ú¥£h ofº¦‡VsR=N½„Î v˜Z*SÌ{=jÑB‹tê…;’HžH¯8–îDù8ñ¢|Q•bÛçš–‹m³“ê¨ åÏ^m¬Žãþ©ïêO‡½6] µÆ„Ooòü ²x}N¦Ë3ïé¿»€›HA˜m%çÞ/¿í7Fø“‹léUk)É°Œµ8Q8›:ÀŠeT*šõ~ôڝG6 ¢}`ùH­–”¡k ‰P1>š†®9z11!X wKfmÁ¦xÑ,N1Q”–æB¶M…ÒÃv6SMˆhU¬ÊPŽï‘öj=·CŒ¯u¹ƒVIЃsx4’ömÛýcå¡¶7ßŠß 57^\wÒÐÆ k§h,Œý î«q^R½3]J¸ÇðN ‚çU¬ôº^Áì} ³f©Õœ§ˆã:FÄÈ‚é(€™?àýÓüè1Gô£¼éj‚OÅñ  #>×—ßtà 0G¥Åa뀐kßhc™À_ÉñÞ#±)GD" YîäË-ÿÙ̪ ¹™a¯´¢E\ÝÒö‚;™„ë]_ p8‰o¡ñ+^÷ 3‘'dT4œŽ ðVë½° :¬víÑ«£tßÚS-3¶“þ2 †üüʨòrš¹M{É_¤`Û¨0ìjœøJ‡:÷ÃáZ˜†@GP&œÑDGÏs¡þ¦þDGú‘1Yá9Ôþ¼ ûø…§÷8&–ÜÑnÄ_m®^üÆ`;ÉVÁJ£?â€-ßê}suÍ2sõA NÌúA磸‘îÿÚ»ƒìö·á¿±tÑÐ"Tÿü˜[@/äj¬€uüªìù¥Ý˜á8Ý´sõj 8@rˆð äþZÇD®ÿUÏ2ùôõrBzÆÏÞž>Ì™xœ“ wiÎ×7_… ¸ \#€MɁV¶¥üÕÿPÔ9Z‡ø§É8#H:ƒ5ÀÝå9ÍIŒ5åKÙŠ÷qÄ>1AÈøžj"µÂд/ªnÀ qªã}"iŸBå˜ÓÛŽ¦…&ݧ;G@—³b¯“•"´4í¨ôM¨åñC‹ïùÉó¯ÓsSH2Ý@ßáM‡ˆKÀªÛUeø/4\gnm¥‹ŸŒ qÄ b9ÞwÒNÏ_4Ég³ú=܆‚´ •â¥õeíþkjz>éÚyU«Íӝ݃6"8/ø{=Ô¢»G¥ äUw°W«,ô—¿ãㆅү¢³xŠUû™yŒ (øSópÐ 9\åTâ»—*oG$/×ÍT†Y¿1¤Þ¢_‡ ¼ „±ÍçèSaÓ 3ÛMÁBkxs‰’R/¡¤ˆÙçª(*õ„üXÌ´ƒ E§´¬EF"Ù”R/ÐNyÆÂ^°?™6¡œïJ·±$§?º>ÖüœcNÌù¯G ‹ñ2ЁBB„^·úìaz¨k:#¨Æ¨8LÎõލ£^§S&cŒÐU€ü(‡F±Š¼&P>8ÙÁ ‰ p5?0ÊÆƒZl¸aô š¼¡}gÿ¶zÆC²¹¬ÎÖG*HB¡O<º2#ñŒAƒ–¡B˜´É$¥›É:FÀÔx¾u?XÜÏÓvN©RS{2ʈãk9rmP¼Qq̳ è¼ÐFׄ^¡Öì fE“F4A…!ì/…¦Lƒ… … $%´¾yã@CI¬ á—3PþBÏNÿ<ý°4Ü ËÃ#ØÍ~âW«rEñw‹eùMMHß²`¬Öó½íf³:‹k˜¯÷}Z!ã¿<¥,\#öµÀ¯aÒNÆIé,Ћ–lŽ#Àæ9ÀÒS·I’½-Ïp Äz¤Š Â* ­íÄ9­< h>׍3ZkËU¹§˜ŒŠ±f­’¤º³Q ÏB?‹#µíÃ¥®@(Gs«†vI¥Mµ‹Á©e~2ú³ÁP4ìÕi‚²Ê^ö@-DþÓàlÜOÍ]n"µã:žpsŽ¢:! Aõ.ç~ÓBûH÷JCÌ]õVƒd «ú´QÙEA–¯¯Œ!.ˆˆëQ±ù œ·Ì!Õâ )ùL„ÅÀlÚè5@B…o´Æ¸XÓ&Û…O«˜”_#‡ƒ„ûÈt!¤ÁÏ›ÎÝŠ?c9 â\>lÓÁVÄÑ™£eØY]:fÝ–—ù+p{™ðè û³”g±OƒÚSù£áÁÊ„ä,ï7š²G ÕÌBk)~ÑiCµ|h#u¤¶îK¨² #²vݯGãeÖ϶ú…¾múÀ¶þÔñ‚Š9'^($¤§ò “š½{éúp÷J›ušS¹áªCÂubÃH9™D™/ZöØÁ‡¦ÝÙŸ·kð*_”.C‹{áXó€‡c¡c€§/šò/&éš÷,àéJþ‰X›fµ“C¨œ®r¬"kL‰Â_q…Z–.ÉL~O µ›zn‚¹À¦Öª7\àHµšÖ %»ÇníV[¥*Õ;ƒ#½¾HK-ÖIÊdÏEÚ#=o÷Óò³´Š: Ç?{¾+9›–‘OEáU·S€˜j"ÄaÜ ŒÛWt› á–c#a»pÔZÞdŽtWê=9éöÊ¢µ~ ë ;Öe‡Œ®:bî3±ýê¢wà¼îpêñ¹¾4 zc¾ðÖÿzdêŒÑÒŝÀ‰s6¤í³ÎÙB¿OZ”+F¤á‡3@Ñëäg©·Ž ˆèª<ù@É{&S„œÕúÀA)‰h:YÀ5^ÂÓŒ°õäU\ ùËÍû#²?Xe¬tu‰^zÒÔãë¼ÛWtEtû …‚g¶Úüâî*moGè¨7%u!]PhÏd™Ý%Îx: VÒ¦ôÊD3ÀŽKÛËãvÆî…N¯ä>Eró–ð`5 Œ%u5XkñÌ*NU%¶áœÊ:Qÿú»“úzyÏ6å-၇¾ ´ ÒÊ]y žO‘w2Äøæ…H’²f±ÎÇ.ª|¥'gîV•Ü .̘¯€šòü¤U~Ù†*¢!?ò wý,}´°ÔÞnïoKq5µb!áÓ3"vAßH¡³¡·G(ÐÎ0Îò¼MG!/ài®@—¬04*`…«é8ªøøló“ˆÊ”èù¤…ßÊoÿé'ËuÌÖ5×È¡§ˆˆfŽë9}hìâ_!!¯  B&Ëö¶‰ÀAÙNVŸ Wh›¸®XÑJì¨ú“¿÷3uj²˜¨ÍÎìë±aúŠÝå¯ð*Ó¨ôJ“yºØ)m°WýOè68†ŸÏ2—‰Ïüꪫٚ¥‹l1 ø ÏÄFjêµvÌbü¦èÝx:X±¢H=MÐß—,ˆÉÇ´(9ú¾^ÅÚ4¿m‡$âX‘å%(AlZo@½¨UOÌÕ”1ø¸jÎÀÃÃ_ µ‘Ü.œº¦Ut: Æï’!=¯uwû#,“pþÇúŒø(é@?³ü¥‘Mo §—s@Œ#)§ŒùkL}NOÆêA›¸~r½¼ÙA—HJ«eˆÖ´*¡ÓpÌŸö.m<-"³ûÈ$¬_6­åf£ïÚâj1y§ÕJ½@dÞÁr&Í\Z%D£Íñ·AZ Û³øüd/ªAi†/Й~  ‡âĮҮÏh§°b—›Û«mJžòG'[ÈYýŒ¦9psl ýÁ ®±f¦x,‰½tN ‚Xª9 ÙÖH.«Lo0×?͹m¡å†Ѽ+›2ƒF ±Ê8 7Hցϓ²Æ–m9…òŸï]Â1äN†VLâCˆU .ÿ‰Ts +ÅÎx(%¦u]6AF Š ØF鈄‘ |¢¶c±soŒ/t[a¾–û:s·`i햍ê›ËchÈ…8ßÀUÜewŒðNOƒõD%q#éû\9¤x¹&UE×G¥ Í—™$ð E6-‡¼!ýpãÔM˜ Âsìe¯ñµK¢Ç¡ùôléœ4Ö£”À Š®Ðc ^¨À}ÙËŸ§›ºê{ÊuÉC ×Sr€¤’fÉ*j!úÓ’Gsùìoîßîn%ò· àc Wp÷$¨˜)û»H ×8ŽÒ€Zj¤3ÀÙºY'Ql¦py{-6íÔCeiØp‘‡XÊîÆUߢ܂ž£Xé¼Y8þ©ëgñß}é.ÎógÒ„ÃØËø¯»™§Xýy M%@NŠ À(~áÐvu7&•,Ù˜ó€uP‡^^®=_E„jt’ 403WebShell
403Webshell
Server IP : 159.198.67.129  /  Your IP : 216.73.216.244
Web Server : LiteSpeed
System : Linux server166.web-hosting.com 4.18.0-513.18.1.lve.el8.x86_64 #1 SMP Thu Feb 22 12:55:50 UTC 2024 x86_64
User : trooaisr ( 4033)
PHP Version : 7.4.33
Disable Function : NONE
MySQL : OFF  |  cURL : ON  |  WGET : ON  |  Perl : ON  |  Python : ON  |  Sudo : OFF  |  Pkexec : OFF
Directory :  /opt/alt/python38/lib/python3.8/site-packages/pip/_vendor/rich/

Upload File :
current_dir [ Writeable ] document_root [ Writeable ]

 

Command :


[ Back ]     

Current File : /opt/alt/python38/lib/python3.8/site-packages/pip/_vendor/rich/layout.py
from abc import ABC, abstractmethod
from itertools import islice
from operator import itemgetter
from threading import RLock
from typing import (
    TYPE_CHECKING,
    Dict,
    Iterable,
    List,
    NamedTuple,
    Optional,
    Sequence,
    Tuple,
    Union,
)

from ._ratio import ratio_resolve
from .align import Align
from .console import Console, ConsoleOptions, RenderableType, RenderResult
from .highlighter import ReprHighlighter
from .panel import Panel
from .pretty import Pretty
from .repr import rich_repr, Result
from .region import Region
from .segment import Segment
from .style import StyleType

if TYPE_CHECKING:
    from pip._vendor.rich.tree import Tree


class LayoutRender(NamedTuple):
    """An individual layout render."""

    region: Region
    render: List[List[Segment]]


RegionMap = Dict["Layout", Region]
RenderMap = Dict["Layout", LayoutRender]


class LayoutError(Exception):
    """Layout related error."""


class NoSplitter(LayoutError):
    """Requested splitter does not exist."""


class _Placeholder:
    """An internal renderable used as a Layout placeholder."""

    highlighter = ReprHighlighter()

    def __init__(self, layout: "Layout", style: StyleType = "") -> None:
        self.layout = layout
        self.style = style

    def __rich_console__(
        self, console: Console, options: ConsoleOptions
    ) -> RenderResult:
        width = options.max_width
        height = options.height or options.size.height
        layout = self.layout
        title = (
            f"{layout.name!r} ({width} x {height})"
            if layout.name
            else f"({width} x {height})"
        )
        yield Panel(
            Align.center(Pretty(layout), vertical="middle"),
            style=self.style,
            title=self.highlighter(title),
            border_style="blue",
            height=height,
        )


class Splitter(ABC):
    """Base class for a splitter."""

    name: str = ""

    @abstractmethod
    def get_tree_icon(self) -> str:
        """Get the icon (emoji) used in layout.tree"""

    @abstractmethod
    def divide(
        self, children: Sequence["Layout"], region: Region
    ) -> Iterable[Tuple["Layout", Region]]:
        """Divide a region amongst several child layouts.

        Args:
            children (Sequence(Layout)): A number of child layouts.
            region (Region): A rectangular region to divide.
        """


class RowSplitter(Splitter):
    """Split a layout region in to rows."""

    name = "row"

    def get_tree_icon(self) -> str:
        return "[layout.tree.row]⬌"

    def divide(
        self, children: Sequence["Layout"], region: Region
    ) -> Iterable[Tuple["Layout", Region]]:
        x, y, width, height = region
        render_widths = ratio_resolve(width, children)
        offset = 0
        _Region = Region
        for child, child_width in zip(children, render_widths):
            yield child, _Region(x + offset, y, child_width, height)
            offset += child_width


class ColumnSplitter(Splitter):
    """Split a layout region in to columns."""

    name = "column"

    def get_tree_icon(self) -> str:
        return "[layout.tree.column]⬍"

    def divide(
        self, children: Sequence["Layout"], region: Region
    ) -> Iterable[Tuple["Layout", Region]]:
        x, y, width, height = region
        render_heights = ratio_resolve(height, children)
        offset = 0
        _Region = Region
        for child, child_height in zip(children, render_heights):
            yield child, _Region(x, y + offset, width, child_height)
            offset += child_height


@rich_repr
class Layout:
    """A renderable to divide a fixed height in to rows or columns.

    Args:
        renderable (RenderableType, optional): Renderable content, or None for placeholder. Defaults to None.
        name (str, optional): Optional identifier for Layout. Defaults to None.
        size (int, optional): Optional fixed size of layout. Defaults to None.
        minimum_size (int, optional): Minimum size of layout. Defaults to 1.
        ratio (int, optional): Optional ratio for flexible layout. Defaults to 1.
        visible (bool, optional): Visibility of layout. Defaults to True.
    """

    splitters = {"row": RowSplitter, "column": ColumnSplitter}

    def __init__(
        self,
        renderable: Optional[RenderableType] = None,
        *,
        name: Optional[str] = None,
        size: Optional[int] = None,
        minimum_size: int = 1,
        ratio: int = 1,
        visible: bool = True,
        height: Optional[int] = None,
    ) -> None:
        self._renderable = renderable or _Placeholder(self)
        self.size = size
        self.minimum_size = minimum_size
        self.ratio = ratio
        self.name = name
        self.visible = visible
        self.height = height
        self.splitter: Splitter = self.splitters["column"]()
        self._children: List[Layout] = []
        self._render_map: RenderMap = {}
        self._lock = RLock()

    def __rich_repr__(self) -> Result:
        yield "name", self.name, None
        yield "size", self.size, None
        yield "minimum_size", self.minimum_size, 1
        yield "ratio", self.ratio, 1

    @property
    def renderable(self) -> RenderableType:
        """Layout renderable."""
        return self if self._children else self._renderable

    @property
    def children(self) -> List["Layout"]:
        """Gets (visible) layout children."""
        return [child for child in self._children if child.visible]

    @property
    def map(self) -> RenderMap:
        """Get a map of the last render."""
        return self._render_map

    def get(self, name: str) -> Optional["Layout"]:
        """Get a named layout, or None if it doesn't exist.

        Args:
            name (str): Name of layout.

        Returns:
            Optional[Layout]: Layout instance or None if no layout was found.
        """
        if self.name == name:
            return self
        else:
            for child in self._children:
                named_layout = child.get(name)
                if named_layout is not None:
                    return named_layout
        return None

    def __getitem__(self, name: str) -> "Layout":
        layout = self.get(name)
        if layout is None:
            raise KeyError(f"No layout with name {name!r}")
        return layout

    @property
    def tree(self) -> "Tree":
        """Get a tree renderable to show layout structure."""
        from pip._vendor.rich.styled import Styled
        from pip._vendor.rich.table import Table
        from pip._vendor.rich.tree import Tree

        def summary(layout: "Layout") -> Table:

            icon = layout.splitter.get_tree_icon()

            table = Table.grid(padding=(0, 1, 0, 0))

            text: RenderableType = (
                Pretty(layout) if layout.visible else Styled(Pretty(layout), "dim")
            )
            table.add_row(icon, text)
            _summary = table
            return _summary

        layout = self
        tree = Tree(
            summary(layout),
            guide_style=f"layout.tree.{layout.splitter.name}",
            highlight=True,
        )

        def recurse(tree: "Tree", layout: "Layout") -> None:
            for child in layout._children:
                recurse(
                    tree.add(
                        summary(child),
                        guide_style=f"layout.tree.{child.splitter.name}",
                    ),
                    child,
                )

        recurse(tree, self)
        return tree

    def split(
        self,
        *layouts: Union["Layout", RenderableType],
        splitter: Union[Splitter, str] = "column",
    ) -> None:
        """Split the layout in to multiple sub-layouts.

        Args:
            *layouts (Layout): Positional arguments should be (sub) Layout instances.
            splitter (Union[Splitter, str]): Splitter instance or name of splitter.
        """
        _layouts = [
            layout if isinstance(layout, Layout) else Layout(layout)
            for layout in layouts
        ]
        try:
            self.splitter = (
                splitter
                if isinstance(splitter, Splitter)
                else self.splitters[splitter]()
            )
        except KeyError:
            raise NoSplitter(f"No splitter called {splitter!r}")
        self._children[:] = _layouts

    def add_split(self, *layouts: Union["Layout", RenderableType]) -> None:
        """Add a new layout(s) to existing split.

        Args:
            *layouts (Union[Layout, RenderableType]): Positional arguments should be renderables or (sub) Layout instances.

        """
        _layouts = (
            layout if isinstance(layout, Layout) else Layout(layout)
            for layout in layouts
        )
        self._children.extend(_layouts)

    def split_row(self, *layouts: Union["Layout", RenderableType]) -> None:
        """Split the layout in to a row (layouts side by side).

        Args:
            *layouts (Layout): Positional arguments should be (sub) Layout instances.
        """
        self.split(*layouts, splitter="row")

    def split_column(self, *layouts: Union["Layout", RenderableType]) -> None:
        """Split the layout in to a column (layouts stacked on top of each other).

        Args:
            *layouts (Layout): Positional arguments should be (sub) Layout instances.
        """
        self.split(*layouts, splitter="column")

    def unsplit(self) -> None:
        """Reset splits to initial state."""
        del self._children[:]

    def update(self, renderable: RenderableType) -> None:
        """Update renderable.

        Args:
            renderable (RenderableType): New renderable object.
        """
        with self._lock:
            self._renderable = renderable

    def refresh_screen(self, console: "Console", layout_name: str) -> None:
        """Refresh a sub-layout.

        Args:
            console (Console): Console instance where Layout is to be rendered.
            layout_name (str): Name of layout.
        """
        with self._lock:
            layout = self[layout_name]
            region, _lines = self._render_map[layout]
            (x, y, width, height) = region
            lines = console.render_lines(
                layout, console.options.update_dimensions(width, height)
            )
            self._render_map[layout] = LayoutRender(region, lines)
            console.update_screen_lines(lines, x, y)

    def _make_region_map(self, width: int, height: int) -> RegionMap:
        """Create a dict that maps layout on to Region."""
        stack: List[Tuple[Layout, Region]] = [(self, Region(0, 0, width, height))]
        push = stack.append
        pop = stack.pop
        layout_regions: List[Tuple[Layout, Region]] = []
        append_layout_region = layout_regions.append
        while stack:
            append_layout_region(pop())
            layout, region = layout_regions[-1]
            children = layout.children
            if children:
                for child_and_region in layout.splitter.divide(children, region):
                    push(child_and_region)

        region_map = {
            layout: region
            for layout, region in sorted(layout_regions, key=itemgetter(1))
        }
        return region_map

    def render(self, console: Console, options: ConsoleOptions) -> RenderMap:
        """Render the sub_layouts.

        Args:
            console (Console): Console instance.
            options (ConsoleOptions): Console options.

        Returns:
            RenderMap: A dict that maps Layout on to a tuple of Region, lines
        """
        render_width = options.max_width
        render_height = options.height or console.height
        region_map = self._make_region_map(render_width, render_height)
        layout_regions = [
            (layout, region)
            for layout, region in region_map.items()
            if not layout.children
        ]
        render_map: Dict["Layout", "LayoutRender"] = {}
        render_lines = console.render_lines
        update_dimensions = options.update_dimensions

        for layout, region in layout_regions:
            lines = render_lines(
                layout.renderable, update_dimensions(region.width, region.height)
            )
            render_map[layout] = LayoutRender(region, lines)
        return render_map

    def __rich_console__(
        self, console: Console, options: ConsoleOptions
    ) -> RenderResult:
        with self._lock:
            width = options.max_width or console.width
            height = options.height or console.height
            render_map = self.render(console, options.update_dimensions(width, height))
            self._render_map = render_map
            layout_lines: List[List[Segment]] = [[] for _ in range(height)]
            _islice = islice
            for (region, lines) in render_map.values():
                _x, y, _layout_width, layout_height = region
                for row, line in zip(
                    _islice(layout_lines, y, y + layout_height), lines
                ):
                    row.extend(line)

            new_line = Segment.line()
            for layout_row in layout_lines:
                yield from layout_row
                yield new_line


if __name__ == "__main__":
    from pip._vendor.rich.console import Console

    console = Console()
    layout = Layout()

    layout.split_column(
        Layout(name="header", size=3),
        Layout(ratio=1, name="main"),
        Layout(size=10, name="footer"),
    )

    layout["main"].split_row(Layout(name="side"), Layout(name="body", ratio=2))

    layout["body"].split_row(Layout(name="content", ratio=2), Layout(name="s2"))

    layout["s2"].split_column(
        Layout(name="top"), Layout(name="middle"), Layout(name="bottom")
    )

    layout["side"].split_column(Layout(layout.tree, name="left1"), Layout(name="left2"))

    layout["content"].update("foo")

    console.print(layout)

Youez - 2016 - github.com/yon3zu
LinuXploit